Pablo Picasso's eccentric and surreal artwork has inspired countless modern artists, including Pakistani illustrator Omar Aqil, who imagined how some of the Spanish icon's most recognisable pieces would look as 3D models.


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"I have been studying his artworks since I have started my career, his abstract visual language always inspired me..." Aqil wrote on Behance about the project, titled MIMIC. "In this visual mimicry I have shown how the skill responds when it come across the complexity of someone’s thought, and how the meanings of the shapes and forms have been changed and create new physical qualities."

The models are striking, especially considering they were digitally rendered - they look as if they were physically constructed thanks to Aqil's extreme attention to textures and shadows. His work is both a fitting tribute to Picasso, and an innovative advent in its own right.

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#1 Seated Woman

Seated Woman

Pablo Picasso , Omaraqil Report

Daria B 2 weeks ago

Like a robot.

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#2 Black Figure

Black Figure

Pablo Picasso , Omaraqil Report

Mike Olson 2 weeks ago

Not sure where that circle came from? Or the "earrings"?

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#3 Monument To The Spaniards

Monument To The Spaniards

Pablo Picasso , Omaraqil Report

Mike Olson 2 weeks ago

Awesome

#4 Buste De Femme Dans Un Fauteuil

Buste De Femme Dans Un Fauteuil

Pablo Picasso , Omaraqil Report

#5 Visage

Visage

Pablo Picasso , Omaraqil Report

Daria B 2 weeks ago

A cat who travelled into a different dimension.

#6 Composition

Composition

Pablo Picasso , Omaraqil Report

Daria B 2 weeks ago

Looks like some sorta modern castle.

#7 Art Gallery

Art Gallery

Omaraqil Report

Sheila Robinson 2 weeks ago

In Cubist theory the objects depicted are broken up into their constituent planes, showing parts of each object on the single, flat picture plane. Kind of like dropping a vase, picking up the pieces and sticking them onto a canvas. It;s a really interesting idea and points out the visual lie of using a two dimensional space to represent a three dimensional object. If you follow that theory, rendered in 3d the objects should look normal and not distorted. Having said that I think these look cool especially the black one.