People Are Applauding Pixar For The Incredible Level Of Detail In Toy Story 4 And Here Are 29 Examples Of it
The first Toy Story hit the screens in 1995, and if that doesn’t make you feel old, nothing will. During its opening weekend, it was the highest-grossing animated movie, eventually earning over $373 million at the worldwide box office. Both the critics and audiences praised the technical innovation behind its 3D animation, the wit and thematic sophistication and originality of the screenplay and story, the musical score, the characters, and voice performance. Fast forward 24 years and Toy Story 4 is living up to the same standards, pushing them even further and going above and beyond. Recently, Internet users started pointing out how incredibly sophisticated the visuals of the latest Pixar movie are, once again applauding the effort that the studio has put into their work.
Image credits: Pixar
Image credits: Pixar
Toy Story 4 brings back familiar animated characters like Woody (Tom Hanks), Buzz Lightyear (Tim Allen), and Jessie (Joan Cusack) alongside new toys like Duke Caboom (Keanu Reeves), Forky (Tony Hale), and others. It picks up right where Toy Story 3 left off, with Andy passing his beloved toys to Bonnie, who’s getting ready to start kindergarten.
Image credits: Pixar
Image credits: Pixar
Since the first Toy Story, advancements in Pixar’s computer animation tools have made it possible to create scenes and cartoon characters that otherwise couldn’t exist. However, the studio has made sure to stay true to the original look and feel of the characters throughout the animated film series. And that becomes even more impressive when you realize that due to new technology advancements, the filmmakers have to rebuild the characters from movie to movie completely.
Image credits: Pixar
Image credits: Pixar
“If we try to use Toy Story 2 Woody, it’s like putting a CD-ROM into a Blu-ray player,” director Josh Cooley said. “It just wouldn’t work.”
“We’ve created this world,” production designer Bob Pauley added. “We don’t want to mess with it.”
Image credits: Pixar
Image credits: Pixar
According to Pauley, the incredibly realistic storm scene wouldn’t have been possible in earlier films. Interestingly, in the first Toy Story movie, filmmakers also wanted to create a rainstorm in the scene where Woody and Buzz are trapped in Sid’s room, however, they were limited by both the technology and experience on the team. So they compromised and instead of showing pouring rain outside, they created shots in which the rain dripped on the window from inside the bedroom.
“It was every bit as emotional and important to the storytelling, but we just used a creative way to not have to do rain,” Pauley recalled.
Image credits: Pixar
Image credits: Pixar
Today, creating realistic rain droplets in the Toy Story universe is much easier. Dust can also be added for atmosphere on floors, cabinets and rafters, not to mention the cobwebs that provide an ominous touch to darkened nooks and crannies.
Probably the biggest advance since the first Toy Story is how images involving light are rendered. For comparison, in the first film, creating a simple reflection of a mirror took about half a day to set up, global technology supervisor Bill Reeves said. Today, it’s virtually automated. A mirror simply can be modeled with a reflective surface and tagged in the right way. That’s it.
Image credits: Pixar
Image credits: Pixar
Producer Jonas Rivera said they’ve managed to push the bar on Toy Story 4 without compromising visual consistency:
“Our hope is that if you watched all [the movies] back to back, they would still have a continuity,” Rivera said. “You would definitely see the progression, but we worked hard in the art department in the way we shot the film to maintain that connectivity.”
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Image credits: Pixar
Here’s what people said about Pixar’s work
For the splittest of seconds, I thought the pic of the cat was a real photo! LOL
I thought that cat was real holy c**p! I love Pixar their work is amazing
I think it would be so fun to work on developing those textures! Well done Pixar!
TBH they all look wayyy too good for their age and amount of use. All my childhood toys look like the ones in a doctor's waiting room. I get it, no one wants to watch a movie with completely ratty toys for 2 hours, so I do admire the little scratches and peeling for authenticity's sake. Definitely a great technical achievement!
I'll admit that even the animation in the first and second Toy Story movies was pretty great for its time, but.. wow! That's even more of a reason why I'm excited to see Toy Story 4..
I'm a MASSIVE Disney/Pixar fan, this film is fantastic! They never fail to amaze!!
they probably used a real cat video but photoshopped it in, because it looks to real to be drawn
Like I said to my daughter right after watching, "Best movie in the history of film!", and I was only half kidding. The detail and texture inside the antique shop alone is mesmerizing. But without the great characters and story, the effects would have been a great effort wasted. It all comes together so well. For someone who saw 'Luxo Junior' way back in the 1980s, it is amazing to see how far the art form has come.
i love it, all the detail, but i am sorta worried about their WORKERS, and are they getting good payment for their hours? '
Having worked in various versions of Autocad and Microstation for more than 20 years, I wonder if they really did have to completely rebuild the characters for every modelling software change? It's usually possible to open something done in older versions of a software in a new version, but not vice-versa.
We saw the new trailer for the Lion King. My 8 yr old grandson wanted to know how they got all of the animals to "act". He knew people talked for them but they do look real.
Pixar never got stuck in hole so many do when we don't push ourselves and see just how far we can go. And with every Pixar movie there is that undeniable heart that touches mine. There is a warmth and a very real sense of the artists behind the entire experience. I've never looked at a toy or a fish or french cuisine in quite the same way. Pixar and that little lamp as brightened my world.
That's pretty standard on most studios these days and not exclusive to Pixar. DreamWorks, Sony have as much detail on their character, if not more. Even lower end studios like Illumination (Despicable Me, Minions) also do it. While not wanting to take away credit to all the super talented people at Pixar, there really isn't anything above the rest when it comes to this. What is truly impressive is Disney's PR machine as they can make something that everybody does sound as if it's unique.
Wow! I'm super impressed!! That cat looks 100% real!!! Fantastic job Pixar!!!
They are so amazing. The details looks really realistic that I think it needs long time to make this movie
Let's not forget that there a plenty of animation houses that totally screw over their production people and artists with ridiculous deadlines, low pay, and poor working conditions just to bring you a level of detail that most people won't even notice if it wasn't pointed out.
TS4 was a complete letdown, thats all i am saying. while the animation was amazing, the story was not.
I didn't have any of those toys but suddenly remembering some of mine very vividly
Portland Oregon has a current exhibit at OMSI in the art and animation of Pixar and it is truly amazing how much work goes into each scene. From developing programs to create varied grass in Brave to the points of light used in scenes across all films. If it comes to your town it is totally worth the cost of admission as they offer many hands on activities
Don’t get me wrong, I love Pixar and think they do great work (both in terms of the technical quality of their animation and the emotional quality of their writing/stories), but I just don’t think it’s that hard to animate fibers/hairs these days via modern CGI. It’s not like each “shaft”, scratch, or pattern is individually drawn; I’m sure they are generated algorithmically.
That's why we come here - when we''ve been thinking of those too much.
Load More Replies...For the splittest of seconds, I thought the pic of the cat was a real photo! LOL
I thought that cat was real holy c**p! I love Pixar their work is amazing
I think it would be so fun to work on developing those textures! Well done Pixar!
TBH they all look wayyy too good for their age and amount of use. All my childhood toys look like the ones in a doctor's waiting room. I get it, no one wants to watch a movie with completely ratty toys for 2 hours, so I do admire the little scratches and peeling for authenticity's sake. Definitely a great technical achievement!
I'll admit that even the animation in the first and second Toy Story movies was pretty great for its time, but.. wow! That's even more of a reason why I'm excited to see Toy Story 4..
I'm a MASSIVE Disney/Pixar fan, this film is fantastic! They never fail to amaze!!
they probably used a real cat video but photoshopped it in, because it looks to real to be drawn
Like I said to my daughter right after watching, "Best movie in the history of film!", and I was only half kidding. The detail and texture inside the antique shop alone is mesmerizing. But without the great characters and story, the effects would have been a great effort wasted. It all comes together so well. For someone who saw 'Luxo Junior' way back in the 1980s, it is amazing to see how far the art form has come.
i love it, all the detail, but i am sorta worried about their WORKERS, and are they getting good payment for their hours? '
Having worked in various versions of Autocad and Microstation for more than 20 years, I wonder if they really did have to completely rebuild the characters for every modelling software change? It's usually possible to open something done in older versions of a software in a new version, but not vice-versa.
We saw the new trailer for the Lion King. My 8 yr old grandson wanted to know how they got all of the animals to "act". He knew people talked for them but they do look real.
Pixar never got stuck in hole so many do when we don't push ourselves and see just how far we can go. And with every Pixar movie there is that undeniable heart that touches mine. There is a warmth and a very real sense of the artists behind the entire experience. I've never looked at a toy or a fish or french cuisine in quite the same way. Pixar and that little lamp as brightened my world.
That's pretty standard on most studios these days and not exclusive to Pixar. DreamWorks, Sony have as much detail on their character, if not more. Even lower end studios like Illumination (Despicable Me, Minions) also do it. While not wanting to take away credit to all the super talented people at Pixar, there really isn't anything above the rest when it comes to this. What is truly impressive is Disney's PR machine as they can make something that everybody does sound as if it's unique.
Wow! I'm super impressed!! That cat looks 100% real!!! Fantastic job Pixar!!!
They are so amazing. The details looks really realistic that I think it needs long time to make this movie
Let's not forget that there a plenty of animation houses that totally screw over their production people and artists with ridiculous deadlines, low pay, and poor working conditions just to bring you a level of detail that most people won't even notice if it wasn't pointed out.
TS4 was a complete letdown, thats all i am saying. while the animation was amazing, the story was not.
I didn't have any of those toys but suddenly remembering some of mine very vividly
Portland Oregon has a current exhibit at OMSI in the art and animation of Pixar and it is truly amazing how much work goes into each scene. From developing programs to create varied grass in Brave to the points of light used in scenes across all films. If it comes to your town it is totally worth the cost of admission as they offer many hands on activities
Don’t get me wrong, I love Pixar and think they do great work (both in terms of the technical quality of their animation and the emotional quality of their writing/stories), but I just don’t think it’s that hard to animate fibers/hairs these days via modern CGI. It’s not like each “shaft”, scratch, or pattern is individually drawn; I’m sure they are generated algorithmically.
That's why we come here - when we''ve been thinking of those too much.
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